ZDS #594 - Exitrun!
2019-01-17 • Krawa • (ZDS News)

Hello ZDaemon Sessions Team Game People,
This weekend we will introduce a new scripted gamemode called: Exitrun!

The rules are easy:
Go to exit and score for your team.
After scoring you get teleported to Player Start.
So speedrun skills, fighting, defending, team tactic, ... everything can be helpful.
We start with original Doom2 maps, so knowing them also helps. :)

-> Forum post <-

Date: Saturday 19th January 2019
Time: 19:30 GMT


TNS #388 - Bloodspeed (Part II)

2019-01-16 • Keyboard_Doomer • (TNS News)

Date: Thursday 17th January 2019
Euro session: 19:00 GMT

> Details and comments <

Disappointed by the lack of white in the Whitemare 2 maps from last week? The snowy third episode of Bloodspeed got you covered! Besides that there's the second episode with varying themes but most importantly overall good maps with an emphasis on fun and balanced gameplay. See you there!


ZDS #593 - ZDaemon Invasion B5

2019-01-12 • UberGewei • (ZDS News)

Hello folks,
This weekend it's time to play Ronald's ZDaemon Invasion wad.
His project consists of relatively small maps, but packed with action!
The wad is not yet complete, but so far that it is definitely worth playing.

We hope to see you this saturday!

-> Forum post <-

Date: Saturday 12th January 2019
Time: 19:30 GMT


TNS #387 - Whitemare 2 (Part II revisited)

2019-01-09 • Keyboard_Doomer • (TNS News)

Date: Thursday 10th January 2019
Euro session: 19:00 GMT

> Details and comments <

After a short pause we are back to the Whitemare... this week without much whiteness but there are a few beefy maps to keep us on our toes instead. See you there!


TNS #386 - Bloodspeed (Part I)

2019-01-03 • Keyboard_Doomer • (TNS News)

Date: Thursday 3rd January 2019
Euro session: 19:00 GMT

> Details and comments <

Just last week we replayed Whitemare 2, a community project from the Russian Doomers. If you're craving for more this week we play a sort of a spiritual successor also coming (mostly) from the members of the Russian Doom community with the same origins - starting as a compilation of speedmaps.