Wadazine Flag Fest #191 - Barbapapa's CTF (Part II)
2025-06-14 • AF-Domains • (Blogs - Wadazine)



Date / Time: Sunday 15th June 2025 / 20:00 ET (01:00 BST / 19:00 CT)
Location: Dwango United New Jersey (or type Wadazine into the search tool)

> Click Here for details and upcoming schedule <

Welcome back to this week's edition of WFF!

We will be playing the final 13 maps (MAP16-28) from Barbapapa's CTF! Join us this Sunday!

For more events / releases by Wadazine join the Wadazine Discord

 

ZDS #928 - Doom 2 Reloaded


2025-06-12 • Krawa • (ZDS News)



Hello ZDaemon Sessions Survival People,
This Saturday it's time to play Doom 2 Reloaded.
One map has Run fast another has Don't shoot.
Let's see if you remember the maps even if they are in colour.
So don't miss the fun!


-> Forum post <-

Date: June 14th, 2025
19:30 BST (2:30 PM EDT)

 

TNS #722 - Penitence


2025-06-12 • Keyboard_Doomer • (TNS News)



Date: Thursday 12th June 2025
Euro session: 19:00 BST

> Details and comments <


On the eve of Friday the 13th, a little penitence can't hurt. Coming in the form of a 10-map episode inspired by Thy Flesh Consumed but made for Doom 2, this wad is no half-done job and features among other things level names taken from the Bible, ample nods to the original maps, a custom hellish sky and even a bonus map inspired by a map from Master Levels creeping its way in!

 

USDQC Wednesday Night Deathmatch #317 - Onslpack - Onslaught (Part II)


2025-06-09 • AF-Domains • (USDQC News)



Date: Wednesday June 11th 2025
Session: 20:00 CDT (BST -6:00)

Details and comments

This week we're continuing with Part II of Onslpack - a compilation of the three wads from the Onslaught series.

Come join us for a fun night of fragging!

To keep up with The US DOOM & Quake Community join the USDQC Discord

 

USDQC Friday Night Survival #302 - Super Mayhem '17


2025-06-09 • AF-Domains • (USDQC News)



Date: Friday June 13th, 2025
Session: 20.00 CT (BST -6:00)

Details and comments

Hey, Pisanos! It's time for Super Mayhem '17! The WAD features a unique Mario theme, with textures and sprite replacements from various games in the franchise, although monsters and weapons are unchanged, and the changes to power-ups are purely cosmetic. Maps were also limited to containing a maximum of 256 things and a playable area size of 5120x3840 map units, although some did exceed these limitations. Let's-a go!

Join us this Friday!

To keep up with The US DOOM & Quake Community join the USDQC Discord