USDQC Friday Night Survival #295 - Atonement
2025-04-24 • AF-Domains • (USDQC News)



Date: Friday April 25th, 2025
Session: 20.00 CT (BST -6:00)

Details and comments

This week FNS takes on Atonement, a megawad created by Moustachio over the course of five years. The wad shows off maps of different styles, some that focus on exploration, to some that focus on slaughter combat. A slight change to the color palette, use of cc4 textures, an additional monster and a custom boss, should make for an interesting session!

Join us this Friday!

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USDQC Friday Night Survival #294 - DBP 50: Emerald City


2025-04-16 • AF-Domains • (USDQC News)



Date: Friday April 18th, 2025
Session: 20.00 CT (BST -6:00)

Details and comments

We are back to explore another entry in the DBP series, Emerald City! This entry has the maps themed around a decaying city amidst an apocalyptic event where mankind has long been gone and nature (and of course our favorite demons) have reclaimed it. Expect urban environments filled with rocks, flooding, and plant life!

Join us this Friday to help take this city back!

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USDQC Wednesday Night Deathmatch #309 - Barrels o' Fun Dwango5!


2025-04-14 • AF-Domains • (USDQC News)



Date: Wednesday April 16th 2025
Session: 20:00 CDT (BST -6:00)

Details and comments

This week we're going to have more fun with barrels, this time on Dwango5!

This particular "expansion pack" to Milian's original Barrels 'o Fun wad was created by Cybershark (skins not included this week :p).

Prepare for chaos, your target may not be what it seems.

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USDQC Friday Night Survival #293 - Curse of Blood


2025-04-10 • AF-Domains • (USDQC News)



Date: Friday April 11th, 2025
Session: 20.00 CT (BST -6:00)

Details and comments

Good evening, Space Marines! This week, Friday Night Survival will be hosting Curse of Blood, a 32-level megawad for Doom 2, made by Mattias Johansson (waverider) and Michael Jan Krizik (valkiriforce).

INCOMING MESSAGE FROM DEVELOPER...

"We've aimed to make a good-looking, atmospheric and challenging megawad that's fun to play. Hopefully we've succeeded in doing this. There's lots of new flats, textures and several new sprites also. In addition, there's two new enemies, we leave it to the player to find out what they are. There's also two modified monsters, one of them is the Spider Mastermind, which will now die faster from rockets but will take longer to beat with other weapons.

The theme in Episode 1 is tech base with some other themes as well. Episode 2 comes mainly with a Gothic/Medieval theme. Much inspiration in E2 comes from the (imo) awesome games Heretic and Hexen. And then finally, the theme in Episode 3 is the not uncommon Hell theme :P (with some other themes as the void theme)

Hopefully we have managed to make it feel fresh. Each episode starts out with smaller, easier maps and ends with bigger, more challenging maps.

We recommended reading the text files for additional project info. Also - in "cobinfo.txt", there's a full list of everyone who have helped during the development of this project - thanks a lot to everyone!

Well we hope you will enjoy Curse of Blood! :)"

END OF MESSAGE

Join us this Friday!

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USDQC Wednesday Night Deathmatch #308 - Barrels o' Fun


2025-04-07 • AF-Domains • (USDQC News)



Date: Wednesday April 9th 2025
Session: 20:00 CDT (BST -6:00)

Details and comments

For this Wednesday let's try something offbeat by Milian and other distinguished members of the ZDaemon community: Barrels o'Fun. The twist is that players look like barrels so it's not always obvious who you should be shooting at; we will also add "respawning barrels" to the gameplay to make things even more interesting :)

To keep up with The US DOOM & Quake Community join the USDQC Discord