This wad contains a DBIGFONT lump stripped of kerning information so that the
main menu items would at least display, although not properly positioned, in
ZDaemon. It also containes a fixed MAPINFO lump that gets properly parsed in
ZDaemon; the main effect this has is that proper wider sky textures are used.
USAGE: This wad needs to be loaded as another pwad after the btsx wad for it
to have any effect.
NOTE: The issue with kerning has been fixed for the next release of ZDaemon.
This wad contains the MAPINFO lump for ZDaemon so that specials work and levels
that use them get properly exited. The cluster end screens have been left out
to make the behaviour consistent with the rest of the episodes in ZDaemon and to
make advancing to the last episodes through gameplay possible. Proper map names
and music are now also used for episode 5 and episode 6.
USAGE: Just load this wad as another pwad.
You can reach the additional episodes by either playing through the game or by
issuing the 'map eXmY' command in the console where 'X' is the number of the
episode and 'Y' is the number of the map.
UPDATE: Release 2 fixes the problem with e6m3 being impossible to finish (2013-01-08)