TNS #450 - Zones of Fear (Part I)
2020-03-26 • Keyboard_Doomer • (TNS News)



Date: Thursday 26th March 2020
Euro session: 19:00 GMT

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Not too long ago we played Czechbox, the freshest Czech(oslovak) megawad. This week let's appreciate what is basically its granddaddy - Czech megawad from 2012 with many of the same authors. So join the good fight of helping to stop the spread of coronavirus - by staying home to play some Doom!

 

TNS #449 - The Modest Mapping Challenge (Part II)


2020-03-19 • Keyboard_Doomer • (TNS News)



Date: Thursday 19th March 2020
Euro session: 19:00 GMT

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Finishing our modest journey through the Modest Challenge. The rules for the mappers were pretty simple: max 40 sectors, only 4 monster types per map and no SSG allowed. What wasn't so simple was actually trying to make a good map with these restrictions. Come join us for the 2nd half of the wad and judge for yourself if the authors did a good job!

 

TNS #448 - The Modest Mapping Challenge (Part I)


2020-03-12 • Keyboard_Doomer • (TNS News)



Date: Thursday 12th March 2020
Euro session: 19:00 GMT

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After going through 2 very popular megawads in the past month it's time for something a bit more modest. Enter The Modest Mapping Challenge - mapset consisting of 32 levels with maximum of 40 sectors, only 4 monster types per map and interestingly, no Super Shotgun in the whole wad! What do you think, can you survive a session without your beloved SSG? Join us to show that you can!

 

TNS #447 - Plutonia: Revisited Community Project (Part II)


2020-03-05 • Keyboard_Doomer • (TNS News)



Date: Thursday 5th March 2020
Euro session: 19:00 GMT

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We didn't manage to escape the revisitception so chaingunners, revenants, archviles, all that good Plutoniaesque stuff is waiting for us to return. So don't forget that SSG and join us for another dose of Plutonian carnage!

 

TNS #446 - Plutonia: Revisited Community Project (Part I)


2020-02-27 • Keyboard_Doomer • (TNS News)



Date: Thursday 27th February 2020
Euro session: 19:00 GMT

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It is time to revisit the revisited, the "Plutonia: Revisited Community Project" that is.
Just as rhinoduck said in his post from 2014 but this time we're going deeper. It's been a while since we had a proper Plutonia-based fun on TNS so what better time to fix that than now? See you this evening at the revisitception!