TNS #790 - PUSS The Way Id Did (Part I)
2026-10-01 • CooLiBoP • (TNS News)



Date: Thursday 1st October 2026
Euro session: 19:00 BST

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Another TNS is here, and we're getting our hands on something special: 62 maps all lined up and ready for you. Yes... sixty-two. Don't worry, we'll take it nice and slow. (Or fast... They're speedmaps so it's really up to you.)

This one comes from the PUSS project, led by myolden with a whole crowd of contributors, each spending about six hours on their own little creation. That's a lot of passion packed into every map, and you can feel the effort in each one. Some are soft and welcoming, some are tight and hard to get through, and all of them will leave you a bit out of breath.

Come ready to go deep, stay inside as long as you can, and don't finish too early. We've got a lot of maps to get through, and we want everyone satisfied by the end of the night. Bring your stamina, because you'll need it. AHAHAHAHAHA

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TNS #789 - Doomium (Part II)


2026-09-24 • Keyboard_Doomer • (TNS News)



Date: Thursday 24th September 2026
Euro session: 19:00 BST

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In the last TNS with (increasing) consecutive digits until TNS #1234 we'll be finishing up Doomium with more fast-paced maps of varying sizes ahead of us. The theme largely remains dominated by tech bases but you will also be pleased if you're a fan of hexagons (featured in MAP25 and MAP29) or Speed of Doom (its MAP24 likely inspiring the hexagon usage and MAP26 mayyybe having an influence on Doomium's MAP29). If that piqued your interest we hope to see you make a bee-line to the TNS this evening!

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TNS #788 - Doomium (Part I)


2026-09-17 • Keyboard_Doomer • (TNS News)



Date: Thursday 17th September 2026
Euro session: 19:00 BST

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After playing its sequel over 2 years ago, we finally set our sights on the original Doomium. Self-described as a collection of "short, explosive, and fun maps", the map length does actually vary and so do the environments, making good use of the OTEX pack. No quibbles with the rest of the description, however, and since we're already veterans of its descendant, there should be no big surprises as we meet the forebear that started it all!

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TNS #787 - Bearricade


2026-09-10 • Keyboard_Doomer • (TNS News)



Date: Thursday 10th September 2026
Euro session: 19:00 BST

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Today we're going all the way back to 2022 when this megawad started as a way for Death Bear to "smash through the barricade" of a mapper's block but eventually evolved into a major learning experience and significantly influenced the style of his now quite impressive body of work.

Many of the maps are quite small so we're going to go with pistol starts and have a bit of a smashing through a barricade experience ourselves!

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TNS #786 - Gates of Perdition (Part II)


2026-09-03 • Keyboard_Doomer • (TNS News)


Check the Doomworld thread for screenshots. There are far more than would fit here!

Date: Thursday 3rd September 2026
Euro session: 19:00 BST

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The second half of the wad brings, unusually, generally shorter maps than what we have seen last week but all of this is part of the faithfulness to the original. There are many more maps ahead that will be quite recognizable if you've ever played Perdition's Gate but if you're not familiar with its MAP30 you will benefit from a strategic tip for the map, which is quite simple: Run!

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