ZDaemon - Scanner false positives - Re-post
2025-09-14 • AF-Domains • (General ZDaemon News)

There have been a few reports regarding downloaded files being remove or quarantined by Windows Defender.

This is a long-standing false positive.

An exception will need to be added for both files or the zdaemon directory to prevent this from re-occurring.

All files are checked several times prior to any release.

 

USDQC Friday Night Survival #316 - Uprising (Revisited)


2025-09-14 • AF-Domains • (USDQC News)



Date: Friday September 19th, 2025
Session: 20.00 CT (BST -6:00)

Details and comments

We first ran Uprising a little more than a year ago. But after CPD last session, we felt it was time to come back to Cheesewheel's next, but lesser-known wad. This wad uses more custom assets than its predecessor, including monsters. We made it through all 32 maps in a single session last time. We are going to see if we can do it again!

Join up this Friday and help us conquer Uprising again!

To keep up with The US DOOM & Quake Community join the USDQC Discord

 

Wadazine Flag Fest #204 - SUV CTF (Part I)


2025-09-13 • AF-Domains • (Blogs - Wadazine)



Date / Time: Sunday 14th September 2025 / 20:00 ET (01:00 BST / 19:00 CT)
Location: Dwango United New Jersey (or type Wadazine into the search tool)

> Click Here for details and upcoming schedule <

Welcome back to this week's edition of WFF!

We will be playing the first half of SUV CTF this week!

For more events / releases by Wadazine join the Wadazine Discord

 

ZDS #941 - Troll or Die


2025-09-11 • Krawa • (ZDS News)



Hello ZDaemon Sessions People,
This weekend it's time to play a scripted gamemode made by Cuervo.
It's based on Survival and the goal is to troll all other players to death
and survive the round. So it's just:


Troll or Die!

-> Forum post <-

Date: September 13th, 2025
19:30 BST (2:30 PM EDT)

 

TNS #735 - TNT 2: Devilution (Part II)


2025-09-11 • Keyboard_Doomer • (TNS News)



Date: Thursday 11th September 2025
Euro session: 19:00 BST

> Details and comments <


What does the middle part of TNT 2 bring? Besides the expected increase in difficulty and map complexity we get no fewer than 6 secret maps, including the appearance of classical architecture in MAP31, quite the rarity in Doom. Additionally, MAP34-MAP36 are all-new, apart from MAP26 the only maps not seen before the recent RC1 release so if newer means better we might just have the best part of the wad ahead of us!