TNS #452 - Zones of Fear (Part II)
2020-04-09 • Keyboard_Doomer • (TNS News)



Date: Thursday 9th April 2020
Euro session: 19:00 BST

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Hope you have no fear of zones because we're back with more Zones of Fear. The middle of the wad already features some large maps and beefy monster counts but that's only suitable for the TNS crowd so join us to slay swarms of demons.. and Nazis!

 

TNS #451 - Akeldama (Part I)


2020-04-02 • Keyboard_Doomer • (TNS News)



Date: Thursday 2nd April 2020
Euro session: 19:00 BST

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After a long wait it's finally here - Akeldama has been in a state with 32 maps for a while now but the TNS kept getting postponed. The waiting is over and this community project led by valkiriforce is ready to entice us with its modern esthetic placed within a fully vanilla setting. See you there!

 

TNS #450 - Zones of Fear (Part I)


2020-03-26 • Keyboard_Doomer • (TNS News)



Date: Thursday 26th March 2020
Euro session: 19:00 GMT

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Not too long ago we played Czechbox, the freshest Czech(oslovak) megawad. This week let's appreciate what is basically its granddaddy - Czech megawad from 2012 with many of the same authors. So join the good fight of helping to stop the spread of coronavirus - by staying home to play some Doom!

 

TNS #449 - The Modest Mapping Challenge (Part II)


2020-03-19 • Keyboard_Doomer • (TNS News)



Date: Thursday 19th March 2020
Euro session: 19:00 GMT

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Finishing our modest journey through the Modest Challenge. The rules for the mappers were pretty simple: max 40 sectors, only 4 monster types per map and no SSG allowed. What wasn't so simple was actually trying to make a good map with these restrictions. Come join us for the 2nd half of the wad and judge for yourself if the authors did a good job!

 

TNS #448 - The Modest Mapping Challenge (Part I)


2020-03-12 • Keyboard_Doomer • (TNS News)



Date: Thursday 12th March 2020
Euro session: 19:00 GMT

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After going through 2 very popular megawads in the past month it's time for something a bit more modest. Enter The Modest Mapping Challenge - mapset consisting of 32 levels with maximum of 40 sectors, only 4 monster types per map and interestingly, no Super Shotgun in the whole wad! What do you think, can you survive a session without your beloved SSG? Join us to show that you can!